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MoveTime

A duration or delay.

Overview

A duration or delay.

  • A number is always milliseconds — 80 is 80ms. This never changes.
  • A string states its unit: '80ms', '0.08s'.

Every public timing option accepts it, and it is normalized to milliseconds before any animation math runs. In templates, a static attribute reads naturally with a unit (moveStaggerStep="80ms"); a bound expression is a number of milliseconds ([moveStaggerStep]="80").

Stable API — covered by semantic-versioning guarantees.

  • Kind: Type alias
  • Stability: stable

Definition

type MoveTime = number | `${number}ms` | `${number}s`;